• William McAusland
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Abomination 2

Hand drawn ink art from page 26 of The Mutant Epoch RPG Expansion Rules book The DNA of an abomination is a blend of custom manipulation, happy accidents, and that of animals and humans, the results often pitiful, and always sickening to behold. They have been described as bags of flesh and organs, dotted with orifices and appendages, sensory parts, heads, limbs, and discolored patches of hair, scale, or horn, the whole mess further dotted with open sores that are barely distinguishable from nostrils, mouths or mating orifices. While hideous, hated and typically shunned, some exhibit traits which make them indispensable members of raiding parties, ship’s crews, merc squads and ruin exploration teams. Bristling with often gruesome yet deadly appendages, armored plating, and a blend of offensive and defensive mutations, they can be fearsome and valued comrades. Of course, stemming from blended DNA and often growing up as ill treated filth, they tend to have bizarre personalities, odd illnesses and one or more flaws. https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm

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