12 December, 2013

BVL - Velopt

Hi. My name is Bendik Viking Laland. Early this year(2013), I invented a theory called Velopt (CompositionDevelopment). Velopt is the result of 5 years of TimeStop@PlanWorkEnprocessment=SpacePlanWorking/Autodidactious-HoloDeckScience&SleepPlanWorkFlexiFunctionFormulaEnprocessment, PreResearch&ScienceApproach and some Scientific Method.

I have also, like Stewen Hawkins: Proven that time in space. However, in another, more significant way. The work is titled: Prediction. I have actually "travelled" in time. Or: I have sent something backwards in time, and made the exact same results. I have this 100% documented.

Based on the thoughts i got from Prediction, i wanted to channel the Time=Space-Theory; and different computer parts. I began with the processor. I wrote a SettingProcedural text, concisting of three parts. The text is ment for analysis; up against the Time=Space-Theory, with the goal of mapping the texts fluid RubberEssenceUtilityCollection + ContextRole, and the effects of those. I travelled through time, while writing the text, and with my own scientific treatment of processes; on my HoloDeck.

The Time=Space-TheoryResults were defined by ProcessLevelExecuting the theory. The name of the text, is: SpaceProcessor.pdf. As a reaction to that text, i made the HardwareBased, original departure for further ResearchExhamination, titled: NoSession-SpaceProcessor.Mch. And the Veloptions that brought me onto it, was: Prediction, and a work named: SpaceProcessorSoftwareDescendant.

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Velopt is, however my greatest idèa. I'm using what i call: Veloptive Patterns, through one of my visual languages, to establish a concrete assumption, based on any input. Although the answer/correct assumption result, is completely unknown; Velopt can find that very ending. Velopt will always bring the natural extension, to any input. And in theory, the Velopted answer, will always be correct. I have found many possibilitys with Velopt. For example to vary the outputs over a theme.

I'm using very strict sets of rules for each of my Veloptive languages, and I translate back and forth from visualizations to text. The language's RuleSet defines how lines, colors, shapes, composition and all other relative variables that might occur in art, visually speaking.

In the beginning of a Veloptive process, i could for example translate all my knowledge about computers, into the context of a VisualVeloptiveLanguage. Then, painting and drawing the computer info; into a small spot on the canvas, enables me to, becouse of the strict sets of rules: Make a natural extension/finished result, based on the computer knowledge. I can do this, becouse now i only have the visual explanation, based on aesthetical rules. And rules can be followed/repeated by a special rule.

So it is the language in itself, that extends the input. The rules that tell the language how to behave, is of course essential to make it work.

Both me, and many others, have proved; Velopt: Working.

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I would like crtizism to my texts (the theory), my paintings and drawings, and tips how to present the text on a possible coming exhibition.

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In case you didnt understand how to Velopt, try reading my documents:

Documents: [url]https://www.dropbox.com/sh/eskxvtn4u241ye5/OozEhUzXqQ[/url]

Paintings and drawings: [url]http://www.flickr.com/photos/47288685@N02/[/url]

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