• Lorenzo Nuvoletta
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  • Added 27 Sep 2004
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Belakor

I have done this model for a videogame (Neverwinter Night)with 3D Max.

4 Comments

Anonymous Guest

Anonymous Guest 24 Nov 2006

Bravo. Io non ho usato le ultime versioni di 3DSMax, ma secondo me per la modellazione di creature organiche Maya e persino Lightwave sono superiori. Se non l'hai giĆ  fatto, cerca di imparare a usare Maya. Francesco da Poggio Vallesana.

Dawn Landrum 17 Oct 2004

You are very skilled at what you do. Please feel free to visit my portfolio any time.

T.D. Ruley 29 Sep 2004

much better with a background

Danny Chabino 27 Sep 2004

I'm a big fan of NWN. Great model! A shame you won't be able to see all the detail you've given it once it is the small size used in the game.